I finally got a staff to cast on things that change their hue and tried to make them light up but then I get strange crashes. I made the mod because I just wanted rainbowy things in game. When I combine AddColor and MultColor the result tends to look tinted and pastel like and mostly orange/greenish. Also not sure waht part of code will let the the item be castable on pickables.Īnd how can I get more of a blue hue out of things when changing their colors without waiting for winter color cube thing to enhance the blues. When I reboot the world the skeletons are all visible and walking around them behaves normally. And also in the Beta branch when I cast the hue changing item on skeletons and player skeletons 2 or more times the skeletons disappear and cause collision-like rubber banding when walking where it used to be. In the New Reign Beta Branch when I craft the tree that summons the spore follower the game disconnects right after. The log file's error mentions a 'fromnum' thing but I have no idea what that's about or where it would go. Also after a time the game just crashes after a few minutes of changing the hues of things with the item. The mod also comes with various items that have random colors and random colored light to them. My problem is that in DST when I'm using one of the items I created that you can cast on something to give it a random color/color of light the light doesn't appear. I made it so it spawns from a tree you can craft. Hello, so I've been trying to make the mushtree spores into a follower.
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